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SAFER Barrier Project for NASCAR Racing 2003
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Talladega Superspeedway 2006 - Brian Ring Edition Update   

12/1/08

[ To read this file, select Edit/Word Wrap from the menu above ]

TABLE OF CONTENTS

[1] IMPORTANT -- BEFORE YOU INSTALL!!!
[2] HOW TO INSTALL THE TRACK
[3] FEATURES
[4] KNOWN ISSUES
[5] TROUBLE REPORTING 
[6] CREDITS


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NOTE: All of the tracks done under the NEW FORMAT for the SAFER Barrier Project are distinguished by having an "_SBP" extension on the end of the track name. This way you will know that all the tracks with this extentsion are multiplayer compatible. If for some reason, you have compatibility issues, either the track you downloaded, or the track located on the server you're trying to connect to is not a genuine SAFER Barrier Project track. 

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[1] IMPORTANT -- BEFORE YOU INSTALL!!!
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Because this track is more than a cosmetic update, and Sandbox was used in order to add new textures and 3d shapes, this track is not multiplayer compatible with the original Papyrus tracks.
This track is, however multiplayer compatible with exact copies of itself. YOUR SERVER MUST BE HOSTING THIS EXACT TRACK <talladega_SBP06_BR> IN ORDER FOR YOU TO USE IT IN ONLINE PLAY.


[2] HOW TO INSTALL THE TRACK
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After downloading the talladega_SBP06_BR.exe file from the website, simply run the installer and follow the prompts.  The installer will automatically place the track into the NASCAR Racing 2003 Season\tracks directory by default.



[3] FEATURES
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This track release was based on information from the 2006 UAW-Ford 500 spring race. 

Here is a list of the things that have been updated to the Talladega Superspeedway track for NR2003 :

1) SAFER Barriers have been installed on the walls of the turns and on the interior front and backstretch walls with appropriate signage on them. (The way the cars react when hitting the walls have been adjusted).

2) The entire track surface has been retextured in accordance with the new track surface, as of 2006.

3) The track has been made smoother with more grip applied as appropriate.

4) Applied appropriate pitwall openings to provide full access to infield.

5) A Gatorade Victory Lane has been installed in the appropriate area as well as pit road access to it.

6) Appropriate grass logos have been applied to the frontstretch.  

7) Union 76 logos and signage have been changed over to Sunoco as well as the NASCAR Cup logos to Nextel.

8) Cones have been added to entrance & exit of pit road.

9) Working Whelen pit entry & exit lights are installed.

10) Added BR grooves and AI to the track.

11) Lines have been applied to outline pitboxes.

12) ALL NEW cameras have been applied.

13) The way the aircraft (i.e. blimp, helicopters) fly in the air have been editted. 


THIS VERSION IS A WORK-IN-PROGRESS. OTHER UPDATES WILL BE MADE WHEN THE APPROPRIATE TIME COMES.




[4] KNOWN ISSUES
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The AI is functional but cars in the extreme high line may accidentally scrape the outside wall on occasion. This is due to the fact that when Brian edited the LP lines there were no SAFER Barriers installed. I have done some testing and found that this issue is not enough concern to warrant an LP edit at this time. This track is designed more for online league use where as to provide better side by side drafting.

Users on lower-end video cards or processors may experience a hit in frame rates due to the large amount of textures included in this track.

Multiplayer compatible ONLY with other unmodified copies of "talladega_SBP06_BR" (See topic # 1 in this ReadMe).




[5] TROUBLE REPORTING 
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As well as posting in the SAFERBarrierProject.com forums, you may also use the forums at www.rubbins-racins.com or theuspits.com  Please include the subject line SAFER Barrier Project inquiry.

Direct links:  

http://www.saferbarrierproject.com/modules.php?name=Forums

http://www.rubbins-racin.com/forum/viewforum.php?f=27&sid=6fa936612596ba8567fe526c875e4731

http://www.thepits.us/board/viewforum.php?f=4&sid=8a222062c834b7b2f5749d29ca9bd081



[6] CREDITS
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First off would like give a HUGE THANKS to Papyrus for creating the most kick@#$ racing simulation out there!!

Also would like to give special thanks to the developers of Project Wildfire for the Sandbox utility, without it the updates to the tracks could not be possible.

Also a special thanks to the creator of the WinMip2 utility, again, without it the updates could not be possible.

***Thanks to Lastlap for the NEW SAFER Barrier wall texture layers !!!

***Thanks to James76 for assisting in the completion of this track !!!

***Thanks to Ian Smiff from the V8Thunderonline.co.uk League for working Whelen pit lights !!! 

***HUGE Thanks to Brian Ring for use of the BR files.


And to all of those who submitted information towards the updates that are just to HUGE to mention, THANKS



