
Track name: Wall Stadium Speedway
Location:  Wall Township, NJ
Year Built: Opened in April 1950
Track Length: 0.333m (1/3 mile) Oval 
Surface: Asphalt
Direction: Counter-clockwise
Turns: 4
Series: cup - gns - cts - pta
Release Date: Nov 3, 2015
Racing sim:  NASCAR Racing 2003

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Type: Real
Offline AI: YES
Mod support: cup - gns - cts -pta (SORRY NO ARCADE SUPPORT!)
Description: 0.333m (1/3 mile) Paved Oval

Author: John Norton
Website: https://www.facebook.com/groups/wildkustomcars/

Distribution Web Site (s):

Wild Kustoms & Cars (Facebook) 
https://www.facebook.com/groups/wildkustomcars/

(NOTE: Track downloads are listed in the "FILES" section.)

PLEASE REPORT ANY MAJOR BUGS NOT MENTIONED HERE. I WILL TRY AND FIX THEM IN A TIMELY MANNER.

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Known Issues:

This is a short track, the pits are on the outside, the pacecar is in the center of the track, what can go wrong?
The AI in the pits can bump each other at times. Not a big problem but it can happen. Having a curved pit area outside of a track always creates small issues. It's the price we pay for building short tracks in NR2003.

There are two versions. Day and Night.

Wall Stadium D and Wall Stadium N

This track was tested at 95 & 105% opponent strength.

This track was tested using GNS cars and physics. However there are base setups for CUP, GNS, and CTS mods. Tweak each to your liking.

This track supports 20 cars total. 19 AI and the player = 20. The AI is setup for offline play and the track can also be used online.

As always my tracks are created using Google Earth for background maps to lay out the track, measurements from Google Earth, and reasearched lap times and track records, used to setup the AI so that they run within those speeds. Due to the limitations of the Sandbox editor and NR2003 not all tracks are a 100% match but I strive to get them and the AI as close as I can.

That is all... 

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Thank You:

Thanks to all that have given me tips, info and photos of the track.

Special Thanks...

Wayne 'Bowtie' Anderson for 3do's like the car haulers, speakers, people in stands. (used with permission)
The awesome night sky is from the Safer Barrier Project - Created by J-Rock (public download)
Tim Johnson for testing the track and his input.
Mystical, and Armory Digital Racing Designs for the electrical poles with double powerlines
Joey Bailey - photos, testing and information
Michael Pierson - photos
Eddie Eng - information about the track
Tim Johnson beta testing
Racer42 - Chris Haskins - for creating the first version & the billboards. (I added them to this track as a tip of the hat)

Thank you to Wayne 'Bowtie' Anderson and JR. Franklin for information abut the track builder for the Wall Township Night track.

If I missed anyone, and I'm sure that I did.. Thanks! Without the players, NR2003 fans, the poeople that were, and ARE still doing this long before I started building, none of this would be happening without your efforts.

And finally.. Papyrus.. For without them none of us would still be enjoying this sim.

And thank you to all of the players that support my tracks, and still play NR2003.

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What objects and mips were used and where they are from

Track Surface - Orignal Papyrus surface mips
Grass - Original Paprus track surface .mip (edited for this track by J Norton)
Fences - J Norton and origianl Papayrus tracks
Walls - Original Papyrus track mip files
Haulers - Speakers - People in stands - light poles, etc... Wayne 'Bowtie" Anderson (used with permission)
Semi's - Original Papyrus .3do files with paint schemes by J Norton - The template for the trucks is from Brian Simpson with template additions by James Musselwhite
Beachers - Used and repainted from the Wall Township track. I think they are orginal Watkens Glen Files
Lights - Unknown 
Pressbox - Original Papyrus file repainted
Starters Box - Used and repainted from the Wall Township track.
People around the track - Original Papyrus files
Trees - Original Papyrus files Painted with autumn colors by unknown.
I'm sure I missed something... ;)

As always thank you to anyone that may have created something that has been used for one of my tracks. I don't know everyone on Earth and I apologize if something was used that didn't get credited. Send me a message and I will be more than happy to add credit where credit is due. 
