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 \ \        / /(_)| |    | | | |/ /           | |                           ___     / ____|                 
  \ \  /\  / /  _ | |  __| | | ' / _   _  ___ | |_  ___   _ __ ___   ___   ( _ )   | |      __ _  _ __  ___ 
   \ \/  \/ /  | || | / _` | |  < | | | |/ __|| __|/ _ \ | '_ ` _ \ / __|  / _ \/\ | |     / _` || '__|/ __|
    \  /\  /   | || || (_| | | . \| |_| |\__ \| |_| (_) || | | | | |\__ \ | (_>  < | |____| (_| || |   \__ \
     \/  \/    |_||_| \__,_| |_|\_\\__,_||___/ \__|\___/ |_| |_| |_||___/  \___/\/  \_____|\__,_||_|   |___/
                                                                                                            
                                                                                                            
THIS TRACK IS NOT TO BE CONVERTED TO rFACTOR!

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    | |     _ __    __ _    ___  | | __     | |    _ __   | |_    ___   (_)
    | |    | '__|  / _` |  / __| | |/ /     | |   | '_ \  |  _|  / _ \     
    | |    | |    | (_| | | (__  |   <     _| |_  | | | | | |   | (_) |  _ 
    |_|    |_|     \__,_|  \___| |_|\_\   |_____| |_| |_| |_|    \___/  (_)
                                                                           
Track Name: Nazareth
Loaction: Lower Nazareth Township, Northampton County, Pennsylvania
Track Length: 0.946mi (1.522km)
Year Built/Opened: 1910 (Closed 2004)
Surface: Asphalt
Direction: Counter-clockwise
Turns: 5 (as officially listed)
Race laps (Full): 225
Banking	Turn 1 and Straightaways: 2.7°
Turns 2 & 3: 3°
Turns 4 & 5 4°
Release Date:
Racing sim:  NASCAR Racing 2003 Season

Type: Real/fictional
Offline AI: YES
Mod support: cts - gns - pta - cup

Opponent Strenght Suggestion: 100% to 105%

Author: John Norton (Wild Kustoms & Cars)

OFFICIAL Distribution Web Site (s):

Wild Kustoms & Cars (Facebook) 
https://www.facebook.com/groups/wildkustomcars

Wild Kustoms & Cars (Weebly) - OFFICIAL Download site
http://wildkustomcars.weebly.com/

This track was tested between 95 and 105% opponent strength. Adjust the opponent strength setting to suit your needs.

Your experiences using this track may vary due to computer settings, video settings, personal settings in the game, the mod you are using, and your mods ratings. No two mods are the same and they all effect things differently especially regarding frame rates.

This is 2017 and most track builders take full advantage of newer computers systems by adding more 3do files and higher end graphics to give these track a more realistic look. If you experience lower frame rates you may have to adjust some of the visual settings in the game to improve those rates. Generally if you are are on the low end and are still getting anything from the high 20's to mid 30's you are still doing pretty well and should find racing to be acceptable. 

*** This track was created to look as if it was still open today. Softwalls, new pavemenent, lights for night racing, and several other updates. Several newer and updated 3do files were added and a few were use from exsisting tracks. Mips and paint scheme were also updated.

Nazareth feels and works more like a road course with it's level changes and turns that are completely different from each other. 
This is NOT a pack racing track, it is very hard to pass. This is a drivers track. Patience, a decent setup, and consistent laps are required to get you to the front of the pack and into victory lane. 

Basic setups have been included and you may want to edit them to fit your driving style.

**** PLEASE REPORT ANY MAJOR BUGS NOT MENTIONED HERE. I WILL TRY AND FIX THEM IN A TIMELY MANNER ****

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 | ' /   _ __     ___   __      __  _ __      _   ___   ___   _   _    ___   ___  (_)
 |  <   | '_ \   / _ \  \ \ /\ / / | '_ \    | | / __| / __| | | | |  / _ \ / __|    
 | . \  | | | | | (_) |  \ V  V /  | | | |   | | \__ \ \__ \ | |_| | |  __/ \__ \  _ 
 |_|\_\ |_| |_|  \___/    \_/\_/   |_| |_|   |_| |___/ |___/  \__,_|  \___| |___/ (_)
                                                                                     
The pit area:

The pit area has been reconfigured and moved out from where it would normally be due to issues with Sandbox, angled track sections, and how the AI works with the Sandbox trackline in the game. The bottom line is that Nazareth's real pit lane is incompatible with NR2003. None of that really matters though as this track is also part fictional due to the many updates and lights for night racing.

Graphics:

This track has a lot on it. Some players may see lower frame rates depending on your games graphic settings, mods that you use and the amount of AI cars you choose to race with.

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  / ____|                   | | (_) | |          _ 
 | |       _ __    ___    __| |  _  | |_   ___  (_)
 | |      | '__|  / _ \  / _` | | | | __| / __|    
 | |____  | |    |  __/ | (_| | | | | |_  \__ \  _ 
  \_____| |_|     \___|  \__,_| |_|  \__| |___/ (_)
                                                   
BOWTIE: http://ewracing.com/ewracing/n2k3_3d_objects.htm
Wayne "Bowtie" Anderson for the 3do haulers, rollback, campers, and so much more.
Caleb Paul and solsticeracing.net for some of the 3do files created for and used on Nazareth 2004
(files were used in accordance with the usage terms in the readme)
Ian Smythe - lights (day and night) and caution lights
http://www.smiffsden.com/
Revamped Reloaded - haulers for the infield
Ian Cooper - Late model 3do files
Natan Amoedo - beta testing
Phillip Purpura - beta testing
Ray Morisson - beta testing

*** If I've missed anyone I apologize.

Please Contact me at Wild Kustoms & Cars on Facebook and I will be more than happy to add you to this list.

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 |  __  | | | / __| | __|  / _ \  | '__| | | | |    
 | |  | | | | \__ \ | |_  | (_) | | |    | |_| |  _ 
 |_|  |_| |_| |___/  \__|  \___/  |_|     \__, | (_)
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Nazareth began hosting motor racing events in the 1910s. Two separate racetracks that existed and operated on the site: an original ?1/2 mile dirt track, and later a 1?1/8 mile dirt track was added. In 1987, the Penske owned paved speedway replaced the big track and the small track was demolished and the site was replaced by the expanding of a nearby grocery store in 1988.

Dirt track

The big track was opened in April 1966, as a five-turn 1.125-mile (1.811 km) dirt track named Nazareth National Speedway. The track featured modified races. Frankie Schneider had a clean sweep at the event - he had the fastest qualifying time, won his heat race, and won the feature event. That turned out to be the only event at the track in the season.

The track held nine events in 1967, which turned out to be the most the track hosted. Schneider won five of the events.

The track hosted five modified events in 1968, and Schneider won three of them. Al Tasnady started near last in the August 24, 1968 modified event, and won the race by lapping all drivers except Schneider. The USAC Dirt Champ cars raced at the track on July 13, 1968. The race was won by Al Unser, who beat local driver Mario Andretti.

Mario Andretti won the USAC dirt champ car race in 1969, and Rags Carter won four consecutive races. Frankie Schneider won eleven races total at the track, which was by far the most. The facility was taken over by Lindy Vicari in 1982. Vicari knocked down eleven years of growth, and shortened the bigger track to a one-mile (1.6 km) dirt oval.

When Vicari took over the old 1-1/8-mile Nazareth National Motor Speedway in 1981 it had been shuttered for 10 years and he refurbished it and shortened the layout to one mile. His idea was to host a series of high-paying special events for USAC’s Championship Dirt Cars and the Modifieds and the races that he staged there drew big crowds, big fields and much acclaim.

Paved Track

The facility and a large amount of property behind it was purchased by Roger Penske in 1986. Penske built a new track on the footprint of the old 1?1/8 mile dirt oval. At the same time, he sold the section of the property that held the old ?1/2 mile track to the owners of Laneco, a former grocery store chain. Laneco built a new store on the site of the original track, which is now home to a Giant grocery store. Some have disputed the location of the first track, but historical aerials make the location clear. See the original location here (the zip code is 18064).

Penske's new track opened as Pennsylvania International Raceway in the fall of 1987. It was paved in asphalt, and had very modest banking. The elevation change during the lap was significant, as the backstretch ran steeply downhill for a drop of approximately 30 feet. The remainder of the track trekked mostly uphill. It was the first racing oval to feature a warm-up lane to enter and exit the pits, designed in part by driver Rick Mears. In 1993, the track was renamed Nazareth Speedway. In 1997, the facility underwent improvements, including a new retaining wall, catch fence, and new grandstands.

Although the Nazareth Speedway hosted rather successful Busch Series and CART events, new owner ISC closed the facility in late 2004. The races were replaced with events at Watkins Glen, another ISC-owned track. The track is now up for sale, and may be resurrected if a strong buyer is found. Currently there is an offer to convert it into a multipurpose indoor arena. Access to the speedway is severely limited, and reopening as a professional motorsports facility is highly unlikely.

Although the track closed in 2004, it is still featured in the EA Sports video games NASCAR SimRacing, NASCAR 2005: Chase for the Cup, NASCAR 06: Total Team Control, NASCAR 07, NASCAR 08 (PS2), and NASCAR 09 (PS2) which are based on the 2004, 2005, 2006, 2007 and 2008 NASCAR seasons respectively.

As of May 2007, the grandstands, signage and all visible structures at the racetrack have been removed. The disassembled grandstands were transported and erected at Watkins Glen and Michigan International Speedway. The track remains fenced off and access to any part of the track or land surrounding it is restricted. The site of the former speedway is located on Route 248, which lies in eastern Pennsylvania's Lehigh Valley area. Rumors circulating around the speedway's replacement have included topics as housing complexes, or an also rumored sports arena.

Historical Google Earth imagery shows that by May 2008, large piles of earth were erected at various points around the track to prevent use of the racing surface. Images as of August 2010 shows those piles remain in place, though show signs of weathering.

Track length of paved oval

The paved track opened in 1987 and closely resembled the 1.125-mile dirt track layout. However, the length was shortened, and the turns were reconfigured to widen the radius. Though advertised as a 1-mile tri-oval, it actually measured less than one mile in length. The banking varied between 2.7° and 6.0°. The back straight was 1200 feet and main straight was 800 feet. Participants were known to exploit the inaccurate measurement for fuel strategy, knowing that they were running a shorter distance than officially advertised. In 1997, for fairness and accuracy, the track was remeasured by the CART sanctioning body, and was advertised as 0.946 miles (1.52 km) in length. The race, which had been 200 laps, was increased to 225 laps for time value purposes. This length was used between 1997 and the last CART-race in 2001.The IRL used in 2002, 2003 and 2004 a length of 0.935 miles (1.504 km) for timing and scoring. However, NASCAR stayed to a length of exactly 1 mile till closing in 2004.

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To site owners:

If you have a website and want add my tracks to your download sections that is welcomed. But.. I do ask that you use the "official" WKC MediaFire download link for each track. It helps me to somewhat keep track of total downloads, keeps the file active on my site so that MediaFire doesn't see it as a dead file, and if I update something your page visitors will always have a link to the current release of said track. A win, win for everyone. ;)

